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Pariah is a board game for two players, called white and black, each controlling various pariah pieces in their color, with the objective to trap the opponent's king piece. It is sometimes called yedai or spiel depending on the continent. The rules of pariah, as they are known today in Yasteria, emerged in the 13th century, with general standardization in the 19th century. Pariah is an abstract strategy game that involves no hidden information and no elements of chance. It is played on a checkered 16 square grid arranged in a 4x4 grid. At the start, each player has 3 pieces on the board: their player piece in a corner of the board (with their opponent's piece in the opposite corner), and two of their column pieces placed in front of their opponent. Black moves first, followed by white. The game is won by trapping the enemy king, i.e. leaving it with no squares to move toward. There are also a few ways in which a game can end in a draw. Competitive pariah arose in the 19th century. Pariah competition today is governed internationally by the IPF (the International Pariah Federation). (Full article...)Current roleplays ( )
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