Aranthia: Difference between revisions
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[[Staynish]]|ethnic_groups=74.6% [[Species|Elven]] <br /> 10.6% [[w:Human|Human]] <br> 8.2% [[Cava]] <br> 6.6% [[Species|Other]]|ethnic_groups_year=
'''Aranthia''', officially known as the '''Kingdom of Aranthia''', is a nation situated in southern [[Aurora]]. It shares borders with six countries: [[Qayam]], [[Valeria]], [[Drakaland]], [[Sarentria]], [[Asilica]], and [[Rosalica]]. The Azure Sea forms the southern boundary of Aranthia. The kingdom comprises the four [[W:Monarchy|monarchical]] [[W:Vassal|feudatory]] [[W:Principality|principalities]] of [[Coilletir]], [[
The roots of Aranthia trace back to the settlement of Usprian Elves, specifically the Nimlothiens, in ancient times. The subsequent arrival of Arcturian Elves, who sought refuge on the Auroran continent, led to a unique blend of Arcturian-Usprian Elven culture, which is now known as modern Aranthiani. The cultural integration was marked by significant strife, known as the [[Durohamic Wars]], where proxy wars between Arcturian and Usprian duchies and communities spanned the Middle Ages into the early 19th century. This period of conflict concluded with [[Suaimhneas Agus Sith]] in 1821, which unified the duchies into the present-day Kingdom of Aranthia.
Today, Aranthia stands as a beacon of Elven heritage, boasting a rich tapestry of Arcturian and Usprian influences that permeate its art, architecture, and traditions. The kingdom's parliamentary system, embodied in the [[Ocombë]], includes a Senate appointed by the [[
== Etymology ==
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=== Aranthian Renaissance (late 1400s - late 1600s) ===
The Aranthian Renaissance years saw the foundation of the [[Council of Aranthia]] (1468 - 1820), pioneered by the king Aelion I of Coilletir and
=== Final Years of the Durohamic Wars (1700s - 1800s) ===
''Main article: [[Durohamic Wars]]''
The Final Years of the Durohamic Wars refer to the closing phase of a protracted conflict that engulfed the kingdoms of Coilletir,
The Council of Aranthia, established in 1468 as a deliberative body aimed at mediating disputes and fostering cooperation among the warring factions, played a pivotal role during this tumultuous period. Despite its efforts, the conflict persisted, marked by a succession of significant battles that shaped the geopolitical landscape of the era.
Among the notable engagements were the Battle of Venshore in 1723, where the forces of
=== New Aranthia (1800 - 1851) ===
As the Durohamic Wars came to a close, the newly united kingdoms of Coilletir and
=== Early to mid-20th century (1900 - 1950) ===
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=== Government ===
Aranthia operates as a unitary parliamentary constitutional monarchy, blending monarchical tradition with democratic governance. The [[Monarchy of Aranthia|Monarch]], a hereditary and ceremonial head of state, embodies national unity and continuity, performing ceremonial duties and granting royal assent to legislation. The legislative power resides in the [[Ocombë]], a bicameral parliament consisting of the Senate and the Hall of Commons. The Senate, with members appointed by the
The executive branch is led by the
=== Principalities & Counties ===
Aranthia is a devolved unitary state, meaning that government power is divided amongst smaller authorities within the kingdom. The country itself is made up of the four feudatory principalities of [[Coilletir]], [[Antseanndeas]], [[Dwynmar]] and [[Nuathuaid]], each whom are governed by the royal court and government of Aranthia but have their own representatives. The princes / princesses of the principalities are typically senior members of the royal family, and are appointed by the monarch; for example, the Principality of Coilletir is usually a title given to the eldest child of the monarch and [[W:Heir apparent|heir apparent]] to the Aranthian throne. In this case, [[Boadicea, Crown Princess of Aranthia]] is concurrently Princess of Coilletir.
=== Foreign relations ===
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